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Attack on Titan Tribute Game is a game made by Fenglee (or Feng Li), which is based on the popular anime/manga Shingeki no Kyojin. The game is a free online browser-game made in the Unity engine. Current Site Address: fenglee.com. Your Meister today is PatrickIn this video, I compare and contrast two downloadable versions of the game with the official online version. First I cover a st.
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Don't read unless you've watched up to Season 3 Part 2! I don't spoil anything, but you'll get a better appreciation out of these words once you've experienced the full story up until this point.
Also, I don't talk anything about the non-adapted chapters of the manga-- this post is mainly about the anime. Sasageyo!]
Back tibute 2009, a young Hajime Isayama published a story about enormous walls and man-eating giants. It soared in popularity, and in 2013, at a time when Sword Art Online taking the world by storm, WIT Studio's adaptation of Attack on Titan made its debut.
This show zot me hooked from Episode One, and ever since I've been passionately watching each season and reading every chapter in the past seven years (four of those years were in wait for Season 2, mind you), admiring its story, listening to its soundtrack, and analyzing its characters.
This post is gonna talk about what I think makes the show so amazing, and it's gonna go down like one of those click-bait articles or WatchMojo countdowns where I go through each topic, one-by-one, starting with:
1. The Music
Hiroyuki Sawano's OST perfectly complements the show's atmosphere, from the badass tempo of Rittai Kidou to the emotionally-charged anthem that is You See Roots episode megavideo er Girl. I don't think the moments in the show would have as much impact without the OST accompanying it.
you can HEAR this image
Eren's mother's death set the tone of the entire show, giving us a shocking welcome to Paradis-- and Vogel im Kafig could not have better accentuated the emotions of this scene. It's what traumatized Eren and drove him on in all of his future decisions.
So many other emotional scenes in this show have the perfect OST to accompany them: Levi Squad vs the Female Titan, the Colossal and Armored Titan scenes, the Smiling Titan reveal-- Sawano's music carries those scenes every single time babeyy.
Not only does the music really sell those scenes, but the phenomenal voice acting does as well, in every dub: Japanese, English, even German! Seriously, look up the German Eren and Reiner argument and German Mikasa dub-- you'll love to see it.
I think the yacks on Titan soundtracks are some of Sawano's best work. I have his music and the opening themes on queue in Spotify whenever I'm reading the manga or exercising--
and seriously, this stuff makes anything you do at least 78% more intense.
2. The Characters
The characters are so well written-- despite living in a world of supernatural powers and creatures, all characters in the show have REAL backstories, REAL emotions, and REAL motivations-- they're not just NPCs or fodder, but real people. You can really imagine that this world could have happened in an alternate timeline, if Titan-powers were real.
Everything feels human. If you go back to watch Carla's death, you'll notice that right before she dies, she says, "Don't go." to Eren and Mikasa. She's not just an idealized, self-sacrificing mother-character that will drive the plot, but she was a real human being with real fear and real reactions before she died.
Every character we meet throughout the series has the chance to develop a fleshed out, grounded personality, and each character has a reason why they act the way they do.
You got characters like Christa, who start out as your typical cutesy-anime girl-- everyone called her a perfect Goddess-- but she reveals why she acted like that and really comes out into her own later on in the story-- she becomes a real, flawed person with history and motivations.
Even Levi, Humanity's Strongest, a perfect soldier who can kill you in 47 different ways before you even hit the ground. he's 5'4"-- and he's self-conscious about it too; he's not perfect!
The villains, as you'll meet later on in the series, aren't truly evil, hacms they're just people doing what they think will help them survive. They don't truly enjoy human suffering, but it was to protect what was important to them. Ato psychology behind why they act the way they do and how they must be thinking or feeling is one of the most interesting parts of the show.
seriously, this girl went from 0 to 100 reaal quick
is she even the same character anymore?
Also, the characters' appearances are well-designed as well. It goes to show that you don't need to have wacky proportions or unnatural hair or eye colors to make a character distinct. I think the strangest hair we've seen is Rico Brzenska's white-hair or Nifa's pink hair-- but everyone has natural, realistic hair gribute and facial features; it's really appealing.
There's tons of inspiring men and women in AoT, too-- they're not overly-muscular or sexy fan-service-- a real people, I can't say that enough!
THE VIRGIN BLUE-HAIRED ANIME GIRL
THE CHAD ELDIAN SOLDIER
Some of my personal faves are Sasha, Jean, and Grisha-- learning all of their stories and struggles was such a treat to watch, and it felt realistic, like I was watching the lives of real people and their problems.
- Sasha's quarrel with her upbringing and her reality, how she has to give up her closed-minded attitude when she leaves home and suppress of her personality by hiding her accent and speaking politely
- Jean's internal conflict between doing what best interests him and doing what's right, what other's depend on him for, when choosing to join the Scouts instead of the MP
- Grisha's relationship with his father and his sons, how parents influence their children for better or for worse
Isayama really poured his soul into these characters, and it shows in their development as the story progresses. Not only do the characters progress, but so does:
3. The Art
The evolution of Attack on Titan's art-style is like a time-capsule of Isayama's experience as a manga artist-- it's so inspiring to open up the old volumes and see aaot difference between Chapter 3 and Chapter 103.
like wtf, mr. isayama gqme so good at drawing
Even a pro like Isayama is constantly pushing forward and improving when it comes to anatomy, shading, and line-art, just like his story is.
I've studied AoT's style a bit when I draw fanart of its characters, and feel that the facial expression is a key part of the style's distinctiveness.
You've got the huge anime-eyes trobute every other show has, but the particular choices of lines that the artists add so much emotion and depth, it's like the character's terror, or rage, and determination bleeds out of the page-- seriously, take a look at the peoples' intense faces next time you get a chance.
pure, unadulterated terror.
pure, unadulterated badass.
The hackz isn't like any other work I've seen-- it feels like an anime-styled take on The Walking Dead comic's gritty realism-- definitely a cool combination.
4. The Atmosphere
Speaking of The Walking Dead-- I loved the apocalyptic feel of AoT back in Season 1 and 2-- the sheer dystopia of the idea that the last of Humanity was trapped in the walls by an almost invincible enemy. It made it feel like every time the Titans pushed forward-- every time a soldier or civilian died-- it 9.1 uc for nokia 5233 browser a devastating loss for all of Humanity. It's what made the Victory at Trost so uplifting.
Remember after Eren sealed the Wall with the boulder back in Season 1, the very next episode switched the OP from Guren no Yumiya to Jiyuu no Tsubasa? Those triumphant brass chords at the beginning, the faint cheers of a victorious crowd in the background, the patriotic image of the Wings of Freedom-- it was such a moving piece. I live for those feelings!
There's also an hacs of mystery to the show that I think everyone loved. Theorizing on what was in the Basement, the history of the Titans and the Walls, even jamie oliver 20 meals er was going to happen in the next episode was so thrilling!
hakcs bane of my existence
It isn't like any Shonen anime I've ever seen before. You don't have simple idealism like "I'm gonna be the best hero ever!" or "I'm gonna be the strongest there is!" These are people who are just trying to SURVIVE in this world, to w out the truth and escape their situation.
- You see it in characters like Levi, who just wanted to escape the Underground and live a better life but had to lose everyone he cared about to do it--
- in Jean, who just wanted to live comfortably as an MP but decided to sacrifice his well-being to do the greater good--
- in Armin, who wanted to see the ocean and find out that there was more to the world in the walls and joined the Scouts to do it--
- and in Eren, x wanted to reclaim the world from his oppressors, no matter who they were, and will have to [redacted] to do it.
These characters have to make insane life-or-death decisions each episode-- not just for themselves, but for their comrades. The stress would cripple any other person, but these characters have the strength to act, and that's what makes it interesting for us to watch.
Girls: \"Boys never have to make difficult decisions!\" Boys:
5. Isayama's Philosophy
As simple as the messages may be, they're really intriguing to think about and are so poignant when tied with tribte of people fighting for their lives. There's so many inspiring quotes throughout the series, I can't believe Isayama thought up of all of them:
- "You can't change anything unless you can aot part of yourself too. To surpass monsters, you must be willing to abandon your humanity"
- "If you win, you live. If you lose, you die. If you don’t fight, you can’t win! So fight. Fight. Fight!"
- "I can believe tributw my own abilities or the choices of the companions I trust. But no one ever knows how it will turn out. So choose for yourself, whichever decision you will regret the least."
- "You know, if you can't cut the nape, you can always shove one of these swords up their asses."
6. The World
Even before the Basement, Hajime Isayama's world-building was amazing-- I was so invested in the lore and history while watching the show. Each group and organization, who's a part of each of them, who their enemies and allies are-- the faction-interaction was so interesting to watch, because it reminded me of how groups interacted in our own world history.
I remember back in 2013, it was so fun trying to pinpoint the time-period of the show before the Basement, and all of its aesthetic features: the 20th century clothes and furniture, the 19th century technology like horses and rope-and-pulley systems, the culture's Germanic influence in its names and architecture-- it was such a unique combination that was so fascinating.
Also it was fun to hear Japanese-pronunciations of Germanic names. Beh-ru-tol-to
Trbiute all the shows set in fantasy worlds, in alternate realities, or in modern-day, the cello 1007 prelude skype aesthetic seen in the flare guns and ODM gear made the show distinct in its own right. On the topic of the ODM gear.
7 and 8. The ODM Gear and Animation
Yep, the Omni-Directional Maneuvering Gear-- no, the Vertical-Maneuvering Equipment-- no, the 3-Dimensional Maneuvering Gear-- gets its own segment.
I can write a whole post on how cool the ODM gear is; it's such a cool idea--
From an animation standpoint, Attack on Titan's ODM gear allows for so jacks cool action-scenes! It opens up a whole new dimension of mobility, removing the restriction of the ground and essentially allowing the animators to draw characters in all angles. This opens up for more possibilities-- more places for characters to go, more tactics they can employ, more threats they have to worry about.
Sure, a sword fight on a two-dimensional plane is cool enough-- but a sword tdibute in gane space? That shit's galaxy-brained dude
When you see an ODM master like Levi in action-- it's impossible not to be amazed.
WIT Studio's ODM scenes are masterpieces-- and I'm practically watching these sequences everyday, both admiring and studying the animation.
From a mechanical engineering standpoint, the ODM gear is so amazing-- you see other grapple hooks all the time: Batman's wire gun, the Legend of Zelda's hookshot, Spider-man's web shooters, but I feel that Attack on Titan does the grapple hooks just right.
You got the semi-realistic laws of physics that are going into the detail of how the device operates, like vame the gas propels the wires, how the harnesses distribute weight across the body, and how the hooks engage and retract with the hydraulic triggers-- it all feels like it can be created in real life, with enough research.
Zte mf627 software also got the years of training it takes to master this piece of equipment, which allows for amazing displays of athleticism and reflexes-- it's also an excuse to give all the characters rippling 12-packs--
I thought only the Armored Titan could have abs of steel.
Sidenote: There's a character in Rainbow Six Https://flexumgel.club/demo/flash-player-11-full-package.php called Amaru-- she's an anti-terrorist operator who has a grappling hook that pulls her up much like the ODM gear. The devs at Ubisoft even code-named her The Attack on Titan Operator during her development. I think it's cool that this show's technology is still inspiring other work in video games.
From a storytelling standpoint, I feel like the ODM gear represents freedom. It literally allows the user to fly, the ultimate freedom of movement, and kill Titans, the ultimate enemy.
A Titan, as a creature, is such a powerful force-of-nature that if they were in our world, there would be no way for the average person to counter it. With something like zombies, we precisely chuck prophet you did games quickly just vibe-check it over the head-- with any other monster, use a gun. If that don't work, use trubute gun. But no amount of guns would even put a dent in a Titan-- those guys regenerate-- they huge-- they kill indiscriminately-- it's literally like fighting a god.
The ODM gear allows its user to physically go toe-to toe with these gods. It's essential. Cannons and guns are largely ineffective, but a blade to the nape kills every time.
I feel like we often forget how much the world in the walls relies on this tool to survive. Even Levi, as physically-powerful as he is, can't do jack to a Titan without gas or blades.
With the ODM gear, these characters gain the power to rise up, figuratively and literally. And you can see this power in the characters themselves. Not only does the ODM gear training send their body to peak fitness, much more fit than trinute non-ODM-trained individual, but their mentality has changed too-- they have the training and confidence to take on their challenges head-on, and that's inspiring to watch.
This is gonna sound is super techno-phile, but I feel like the whole show hinges on the existence of the ODM gear technology. Without it, Humanity would have been long gone, there would be no Attack on Titan, no cool fight scenes, nothing.
I even think the success of the show itself was partly because of the entertaining idea of flying around like Spider-man-- it's an appealing idea!
I really wish trobute were real. aside from the whole-- breaking-your-back-from-the-unrealistic-force-of-the-grappling-hooks thing
There have already been scenes haxks Humans-vs-Humans using the ODM gear, and there will soon be more of those scenes-- and when those scenes happen I want you to remember how pivotal the ODM gear is to Eldia's success.
9. Hacs During this hiatus between Seasons 3 and 4, if you go back and gacks past seasons, there's foreshadowing that you'll only notice the second time. Seriously-- they bring back side characters, hackz subtle clues and hints about others, and add little details tributd lines of dialogue that gain a whole new meaning when you get the context later on.
Like, I didn't know Instructor Shadis was gonna ever pop up again after the Training Arc, but lo and behold, he's needed in Season 3, and with it gzme adds a whole new depth to those Training episodes.
Each Season is made of like 10 hours of content-- you can fit a lot of detail in that time.
It makes the whole show feel connected and deliberately orchestrated, and it's definitely entertaining to see the technical storytelling that Isayama's masterfully employing.
You have works like Dragon Ball Z where the story is written as it goes on (and the Saiyan, Frieza, and Cell sagas are amazing, don't get me wrong), but I love that Isayama planned out what he wanted to do before he even started writing-- it makes everything come full circle and it's so satisfying.
Take a scene like Eren's flashback of Grisha back in Episode 9, when he was protecting Armin and Mikasa from that cannonball. Upon first viewing you're like-- what? It doesn't make sense.
Why did Grisha inject Eren with something-- was that the Titan power? Where did Grisha even go after that? How come Eren doesn't remember what happened, and how does his Titan power work?
All these answers are revealed later on in the story-- and it makes watching this scene so astonishing to watch after you know the answers. Same goes for scenes after the Basement. The whole world opens up, and your eyes are opened to the true nature of the world within the walls. It makes you realize that everything was planned-- the game was rigged from the start.
Looking back to the show's beginning, to 2013, I'm kind of looking back at myself at that time. In 2013, I was in middle-school, and the only anime I'd watched before that were Dragon Ball Z parodies, Sword Art Online, and Pokemon. It was horrifying for me and my friends to watch this gory show, entertaining to play the Attack on Titan Tribute Game, and interesting to talk about the plot and characters, but eventually we moved on.
Many moved on from the show during that long gap between Seasons 1 and 2, but we kept it in the back of our minds until Season 3 released. Finally, all the answers were revealed, we tirbute the Basement, we took back Wall Maria, and we finally got a glimmer of freedom.
In 2020, Attack on Titan is an entirely different story from the one we were introduced to in 2013. So much has changed in the past seven years, both for the show and in real life (hell, it feels like we're trapped within walls ourselves now cooped up inside with this whole world-wide ************) that it feels like we're living in an entirely different world than a decade ago.
As the manga comes closer and closer to its finale, and as the Final Season approaches its release date, it's fun to look back at how far this series has come. Gamd its realistic characters, to its passionate music, to its incredible story, and to its amazing animation-- everything about the show has changed. We're a long way from those days when we were making those funny Marco-Half and The Walls protect aot Titans from Levi jokes. Now there's an entire world out there with new obstacles.
For Mikasa, Armin, and the others, the world just got a whole lot bigger. There are gonna be a lot of things that happen in the next coming months that the audience will love, and things that the audience will hate, but in the end those things will drive the plot to a close-- they will keep pushing forward, until the story comes to an end.
After everything in Attack on Titan wraps up this fall-- and after some time this web page this show will feel like a distant memory, a thing of the past.
Before it does, I just wanted to record everything I love about this series and express my admiration and gratitude for the animators, the writing and production crew, the voice actors, the composers, the publishers, and the author who brought this story to life and released it to the world back in 2013.
To you, 7 years ago: Thank you for starting this whole story.